First-Person Squad Advance Through a Ruined City
3D animation · Seedance 2.5 · Build Fast with AI ·
A very short prompt asking for a continuous 30-second first-person shooter sequence at night in a war-torn city. It states only the setting, the viewpoint and the squad; everything else is left to the model.
Prompt
Shot breakdown
- Subject
- A special-forces soldier in tactical gear with an assault rifle, followed by squad members, in a destroyed urban area.
- Action
- The soldier advances through the ruins while teammates move tactically behind him; no specific events are scripted.
- Camera
- Continuous first-person game view with no cuts, as the prompt asks for a single unbroken sequence.
- Style
- AAA military game look at night, with ruined buildings as the backdrop.
- Sound
- No sound direction; the model will add ambient audio.
Recommended settings
- Model
- Seedance 2.5
- Duration
- 30 s
- Aspect ratio
- 16:9
- Resolution
- 1080p
Make it yours
- Because nothing is scripted, add two or three beats with time codes, such as 0-10s advance, 10-20s contact, 20-30s breach, to get a real arc.
- Add one lighting line (for example 'fires and distant flares as the only light') to keep the night scene readable rather than uniformly dark.
- If the 30 seconds drift, cut duration to 15; the single-sentence structure still works at that length.
Source and license
- Author
- Build Fast with AI
- Original post
- View on X
- Collected in
- renoise-ai/awesome-seedance-2-5-prompts
- License
- CC BY 4.0
- Changes
- Makernice added the summary, breakdown, recommended settings and tips, and removed lines with links or @mentions, hashtag-only lines and thread replies from the post. The remaining prompt wording is unchanged.
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