Chibi Explorers in a Cave Ruin With an AI Core
Anime · Seedance 2.5 · 夕焼ましろ【9/4夜市:机7a】 ·
A 30-second hybrid clip: flat 2D chibi characters walking through photorealistic cave backgrounds toward a glowing machine room. It is built on hard negative rules (never look back, never turn 3D) plus a fixed list of six camera angles.
Prompt
Translation from the source collection; the original is below.
Original (Japanese)
Shot breakdown
- Subject
- Two chibi girls, a lantern-carrying explorer and a white-haired android, drawn flat 2D over real-looking rock and machinery.
- Action
- They walk steadily deeper toward cyan light, get startled by a huge AI core room, run forward, then end side by side smiling up at it.
- Camera
- Six angles are listed in order (front, side, front-diagonal, tracking from behind, wide overhead, tight two-shot) instead of timecodes.
- Style
- Flat 2D anime figures against photoreal wet stone and metal, with cyan and blue glow and strictly angular, non-organic machinery.
- Sound
- Explicitly no music or dialogue; only footsteps, dripping water, wind, electronic hum, hologram sounds and breathing.
Recommended settings
- Model
- Seedance 2.5
- Duration
- 30 s
- Aspect ratio
- 16:9
- Resolution
- 1080p
Make it yours
- Keep the sentence about never turning to 3DCG or live action; hybrid 2D-over-photo styles are the first thing the model drifts on.
- To fit a shorter clip, set duration to 15 and keep only the first three angles in the angle list, ending on the AI core reveal.
- The 'never look back or approach the camera' rule is what keeps motion consistent; copy it when you swap in different characters.
Source and license
- Author
- 夕焼ましろ【9/4夜市:机7a】
- Original post
- View on X
- Collected in
- renoise-ai/awesome-seedance-2-5-prompts
- License
- CC BY 4.0
- Changes
- Makernice added the summary, breakdown, recommended settings and tips, and removed lines with links or @mentions, hashtag-only lines and thread replies from the post. The remaining prompt wording is unchanged.
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